I tend to agree... I'm not convinced that there can be a good argument for ever taking privileges/features away from dedicated users.
Not an MMORPG player these days, but here's an analogy it made me think of:
A game has a character level cap of 50 which affords particular skills, items, quests, etc. At some point the developer releases an update that raises that level to 60 and removes all those privileges from the level 50 users. Unfortunately, they don't add any new content or privileges, they just add a film-grain filter to the graphics to make them pretty and take stuff away.
So if the developer does it because the game was unbalanced and the economy was out of whack, is it ok? In my opinion the developer should instead be thinking of ways to fix the system that don't penalize the people who make it possible for them to ponder such questions in the first place
Smart ass answer: Really? YA RLY!